PRODUCT VISUALIZATION

This project marked my first exploration into product visualization—a deep dive into the intersection of design, lighting, and realism. Working from scratch, I practiced both hard and soft surface modeling, built my own procedural textures, and experimented with HDRIs and studio lighting setups to bring clean, lifelike detail to the final renders.

It was equal parts technical exercise and creative sandbox, and it helped me push my eye for realism and refine my control over materials, reflections, and form.

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Geeking Out

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The Motion Lab